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Project

JUWL

Material research and prototyping for an interactive touchscreen accessory.
An angular transparent object held within a faceted frame on a white background.

01 / Experience

Taking a touchscreen into the third dimension.

JUWL uses the Pepper’s ghost reflection effect to make an image appear within a small object placed on a screen. The project investigated how that reflected image could become interactive rather than remaining a static optical effect.

Developed with Fraunhofer CeRRI and FELD, the accessory extends the experience of a touchscreen through a tangible object. Moving it requires the screen to recognise more than a touch: its position and orientation must remain trackable.

Year
2015
My contribution
Technical lead, prototyping, production coordination
Artistic authorship
Jacqueline Hen and Martin Luge
Commissioner
Fraunhofer CERRI/IAO
Context
Commission / studio project
The touchscreen accessory and its reflected image.

The touchscreen accessory and its reflected image.

02 / My contribution

Material research that had to become a product.

I led the technical development, material and production research, prototyping and small-batch production management. The work involved comparing reflective and flexible foils, conductive materials and fabrication techniques with partners in Germany.

Jacqueline Hen and Martin Luge developed the concept at Fraunhofer CeRRI. FELD provided creative direction, and Michael Markert developed the web application. My focus was the physical accessory and the material behaviour that made its interaction possible.

Research

Compare material behaviour and production methods.

Prototype

Test geometry, conductivity and contact with the screen.

Produce

Coordinate fabrication and small-batch production.

03 / Interaction

Keeping a physical object connected to the screen.

Position and orientation tests explored different contact geometries for capacitive touchscreens. Conductive silicone mixtures, graphite or silver additives, coatings and PCBs were among the approaches considered.

Conductivity was only one part of the problem. The contact also had to move across glass without excessive friction or scratching. A conductive connection to the user’s hand was needed for continuous tracking while the accessory was being moved.

04 / Material development

Testing the parts of the optical object.

The prototype series separates the accessory into questions that could be tested: the reflective body, its folding and geometry, and the materials at the contact points. The sample sheets place variants next to one another so their differences can be compared.

This process connected an optical effect to a manufacturable object. A promising visual form also needed a repeatable way to make it and a reliable way to interact with the touchscreen.

05 / Outcome

A material interface for an optical illusion.

The resulting accessory combines reflection, touch sensing and physical handling. The apparently floating image depends on the relationship between the screen, the folded body and the conductive contact beneath it.

JUWL shows how material and production research can be central to interaction design: the interface is shaped as much by contact, friction and fabrication as by the image displayed on the screen.

Related project

Soft Robotic Actuation

Credits

Concept at Fraunhofer CeRRI
Jacqueline Hen and Martin Luge

Creative direction
FELD studio

Material and production research, prototyping and small-batch production management
Karsten Schuhl

Web application
Michael Markert